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Puzzle Research, Ideation and Design
Article References https://www.mileskelly.net/blogs/blog/how-do-puzzles-help-a-childs-development https://thecodex.ca/13-rules-for-escape...

Patrick Sharpe
Feb 11, 20224 min read
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Level Design Pre-Production For Vertical Slice Project
Level Overview Level Title Fear Store? Level Brief The narrative of this game derives from pediophobia where you are a child that is...

Patrick Sharpe
Feb 5, 20228 min read
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Week 16 - Additional Changes to Game
To end this week, I decided to test out the game to find bugs and found three bugs that have been fixed from what I'm aware of. Bugs...

Patrick Sharpe
Jan 7, 20221 min read
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Week 15 - UI and sound
This week, I finally decided to make an information book menu which was a long time coming so here are some screenshots of how I made it...

Patrick Sharpe
Jan 7, 20221 min read
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Week 12 - Final Level Design and Coding
This week, I worked on finishing level 1 design as at this point of the project, it needed to be done so that Michael, another member of...

Patrick Sharpe
Jan 7, 20221 min read
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Week 11 - UI and new Level 1 Design
This week, I started working on a colour padlet with the help of Scott making 3 draft colour padlets from his concept art. Although the...

Patrick Sharpe
Jan 7, 20221 min read
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Week 10 - Main Menu UI
This week I decided to work on the main menu as it is a key opener to my UI to the player so I wanted to make it as good as I can. So...

Patrick Sharpe
Jan 7, 20221 min read
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Week 9 - Improving UI and implementing UI coding
This week, I wanted to work on UI more as the feedback I got from last week was to start adding colour and importing the UI into the game...

Patrick Sharpe
Jan 7, 20221 min read
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Week 8 - Progression in Level Design
After improving the UI of the game, I decided this week to dedicate my time to improving the level design because there was a lack of...

Patrick Sharpe
Jan 7, 20221 min read
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Week 7 - Preparation For Dragon's Den
This week, I had to prepare for my group's dragon's den pitch and as the pitch was mainly focusing on UI design, I had to push myself...

Patrick Sharpe
Jan 7, 20221 min read
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Reflective Blog - The Escape
Initial Pre-production concepts Taking a look back at my initial pre-production concepts, I realised that I made a very poor design with...

Patrick Sharpe
Dec 23, 20214 min read
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Week 6 - Expanding the Level
This week, I decided to try and add new areas to the level as it seemed to be very bland because there wasn't a variety of different...

Patrick Sharpe
Nov 8, 20211 min read
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Week 5 - Setting Up Github and Adding New Mechanics
Setting Up Github So in this week, I decided to take a step back from making level designs and adjusting the UI flowchart and instead...

Patrick Sharpe
Nov 8, 20213 min read
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Level Design Pre-Production
Ulster University Level Overview Level Title The Escape Level Brief The plot consists of the player trying to escape prison by finding...

Patrick Sharpe
Oct 29, 20217 min read
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Critical Analysis of Chosen Level
Guiding Players Example 1 The player is guided at the start of the level by having the player momentarily fall with GlaDAS as a computer...

Patrick Sharpe
Oct 19, 20215 min read
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Week 3 and 4 - Making Concepts and Getting Feedback
In Week 3, I started off making a level concept for level 1 and I made it in photoshop because I am used to the software. It also made it...

Patrick Sharpe
Oct 14, 20212 min read
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Week 2 - Presentation Preparation and Feedback
In week 2, our group decided to add another member as we felt that there would be too much work to gather with us I was mainly focusing...

Patrick Sharpe
Oct 6, 20211 min read
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Week 1 - Introduction to Mobile Game Development
What can I tell you about Mobile Game Development, well not much at the moment but maybe I can answer that question at the end of the...

Patrick Sharpe
Sep 28, 20213 min read
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Week 11 & 12 - Developing Level 1, Creating Objectives and UI
In this week, I ended up building level 1 which wasn't anywhere close to how I imagined it to be from looking at my GDD. this is because...

Patrick Sharpe
May 8, 20211 min read
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Week 10 - Adding ranged AI's, XP System and saving and loading
In this week, I added two AI's even though I was suggested by one of the guest speakers to stick with one AI. However, the sprayer AI or...

Patrick Sharpe
May 8, 20211 min read
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