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Week 11 & 12 - Developing Level 1, Creating Objectives and UI

  • Writer: Patrick Sharpe
    Patrick Sharpe
  • May 8, 2021
  • 1 min read

In this week, I ended up building level 1 which wasn't anywhere close to how I imagined it to be from looking at my GDD. this is because it wasn't definitive at a location of where the levels where placed, In that case, I had gone off to research nuclear powerplants considering, I have a nuclear waste barrel that is still being used. it made sense to use that location and with looking at the original idea of a story involving earth being destroyed by a nuclear explosion.


Image References



Here is some screenshots of Level 1 being developed





Objectives progress




Main Menu UI Progress


The player loadout didn't end up working due to leaving it to be done last. Although, it did try and make it work by having the AR and Pistol as default weapons.


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