Week 7 - Working with AI, Adding in level assets and Preparing for Presentation
- Patrick Sharpe
- May 8, 2021
- 1 min read
In this week, I started working with AI behaviour which isn't the first time working with behaviour trees since last semester. I touched upon it with very simpler method. However, I came across a lot of bugs with the AI and it was a lot of adjusting the AI senses and the animations that they use as well as damage being dealt to the AI and the player.
I was like to share these key screenshots that represent what I've been doing during this week.
AI behaviour Tree
AI Patrolling
AI Searching
AI Animations
Next I came back to work on my tutorial level so that I could add the assets I made into the level as well as make the level more interesting by adding gaps or stairs leading down an area where enemies wait for their prey to arrive.
Here are some screenshots of the level layout
In terms of preparation of the presentation, I have tried my best to work on the project as much as possible so that I will have a lot more to discuss and receive feedback and in terms of the work planned over these next 5-7 weeks.
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