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Wireframes
- Patrick Sharpe
- Apr 18, 2022
- 1 min read
After doing research on the game, looking at UI and UX techniques and how they are used as well as what other people are doing to improve UI. I now have an idea of what type of wireframes I'd like to make. To start off, I developed a series of low fidelity to get an idea of what it could look like. There are some design choices that I've made to show some original designs that would improve player usability.
Low Fidelity
Here are some low fidelity designs with a mix of old and new designs
High Fidelity
Here are the more improved wireframes as it has images, icons and text properly implemented to allow for communication to take place to the user.
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