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​Concepts & Ideation

  • Writer: Patrick Sharpe
    Patrick Sharpe
  • Apr 18, 2022
  • 1 min read

Flow Chart Diagram

I developed this flow chart that breakdowns the majority of the UI navigation because it was important when deciding on what problems can be noticed and how this can become an opportunity to create a solution out of it.


This flow chart consists of

  • Different Game Modes

  • Shop

  • Deck Management

  • Events

  • Research Chambers

  • HUD

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What was the result of making this flow chart?


I came to a conclusion that I wanted to focus on the HUD and events, specifically creating a game mode of some kind to allow me to not be restricted from the original UI designs in the actual game.


Draft of design


There weren't many scamps that I made as I knew what I wanted to create but here are my initial designs of the new game mode.

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