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The Escape

Overview of Game:

The Escape is a third-person shooter game that has some narrative-driven aspects. You have been framed for murder and your goal in the game is to escape prison no matter what.

Unreal Engine plugins used;

Game Now Available On

Game Details

Platform: PC

Game Engine: Unreal Engine 4

Duration of Project: 12 weeks

Game State: Completion

Team Size: 1

Project Roles:

Level Designer and Game Scripter/Designer

Project Roles

Development for Level, UI and Game Design

Level Design

Level Design Documentation

Developing pre-production Initial Ideas, research and concepts

Ideation

Initial Ideas for the project;

  • Trapped Inside - Top-Down Zombie Wave Game

  • The Escape - Third-Person Prison Escape Game

  • Blood Cell - Third-Person Adventure Fighting Game

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Research

In terms of research Iooked at;

  • Prison Locations to help with designing a level of a prison

  • Prison Areas to understand the inside layout of a prison

  • Relevant Games to be inspired by

Concepts

Here are the types of Level Design concepts;

  • Flow Charts

  • Spider-Diagrams

  • Beat Charts

  • Final Level Design 

Level Design Progress

Progress of level design blockout throughout the course of the project

After level blockout started, I had to research more areas of the prison that I hadn't thought of and added neccessary ones. Overtime, the level design drastically changed for the better and making more use of the outside areas in the prison for the player to explore

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Game Design

Game Design Documentation

Developing pre-production Initial Ideas, concepts, mechanics and progress

Game Ideas and Concepts

​Additional Game Mechanic Ideas;

  • Dodge and Roll

  • Melee Attack

  • Picking up items

  • Distracting Enemies

Game Design Process

The game mechanic that was added to the project was picking up items such as guns or keycards. This was likely due to frequenly working on the level design

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